2009年3月10日 星期二

Fieldrunners 1.2.2 iPhone iPod Touch


Fieldrunners 1.2.2 iPhone iPod Touch | 9,59 MB
At that time it was a great game but was without audio and only included a single map. Even with these shortcomings, the game was a huge success. Subatomic Studios has listened to their fans and brought version 1.1.1 down the pipeline with all sorts of game play enhancements and features. Could this single update bring new life to an already great iPhone/iPod Touch game? The answer is a resounding yes.Fieldrunners may seem like your basic run-of-the-mill tower defense style game. The concept is simple, stop the invading infantry from getting through your fortress gates. The depth and longevity of each game is what really sets this one apart. A single game can last literally an hour, a rare occurrence on a portable gaming platform. There is no need to worry about finishing the game in a single sitting because the game saves automatically upon quitting so you can always just pick up where you left off. No lives are given, you just can’t allow 20 of the opposing infantry to enter your fortress, once you do the game is over.

The units consist of small grunt style troops to large mech robots and flying blimps. The pure range of the units is what makes the game so challenging. One round can consist of a whole bunch of troops on motorcycles that you must somehow slow down just to shoot them and the next round is loaded with tanks that barely move but require ridiculous amounts of firepower to take them down. When a unit is eliminated, you are compensated with money. The smaller units you get a single dollar for taking down and the large units you can receive up to twenty dollars. The money is then banked for you to purchase bigger and better equipment to slow down and eliminate the oncoming infantry.


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